xPlayer.removeWeaponComponent
| xPlayer.removeWeaponComponent(weaponName, weaponComponent)
|
This function removes a weapon component from a player, if the player has it. The available component list can be found in the weapon configuration file (config.weapons.lua
).
Arguments
Argument |
Data Type |
Optional |
Default Value |
Explanation |
weaponName |
string |
No |
- |
Weapon name |
weaponComponent |
string |
No |
- |
Weapon component |
xPlayer.removeWeaponComponent Exemplo
| local weaponName, weaponComponent = 'WEAPON_PISTOL', 'clip_extended'
if xPlayer.hasWeaponComponent(weaponName, weaponComponent) then
xPlayer.removeWeaponComponent(weaponName, weaponComponent)
end
|