xPlayer.getWeapon¶
1 | xPlayer.getWeapon(weaponName) |
This functions returns the loadoutNum
and a weapon object for the weapon if the player has it.
Argument¶
Argument | Data Type | Optional | Default Value | Explanation |
---|---|---|---|---|
weaponName | string | No | - | Weapon name |
xPlayer.getWeapon Exemplo¶
1 2 3 4 5 6 7 | local loadoutNum, weapon = xPlayer.getWeapon('WEAPON_PISTOL') if weapon then print(xPlayer.loadout[loadoutNum].label) else print('weapon not found!') end |