xPlayer.getInventory
| xPlayer.getInventory(minimal)
|
This function returns the entire player inventory.
Argument
| Argument |
Data Type |
Optional |
Default Value |
Explanation |
| minimal |
boolean |
Yes |
- |
Return inventory in a key-value table where key is item name, and only add items with count over 0 to that table. |
Returned Table Content
The returned table contains an index-value table, and for each child there is a key-value table with the following content:
| Child |
Data Type |
Explanation |
| name |
string |
Item name |
| count |
number |
Item count |
| label |
string |
Item label |
| weight |
number |
Item weight |
| usable |
boolean |
Whether or not the item is usable |
| rare |
boolean |
Whether or not the item is rare |
| canRemove |
boolean |
Whether or not the item can be thrown |