xPlayer.canCarryItem
| xPlayer.canCarryItem(item, count)
|
This function is used to determinate if a player can carry an item, and is the successor to the previous item limit checks
Arguments
Argument |
Data Type |
Optional |
Default Value |
Explanation |
item |
string |
No |
- |
Item name |
count |
number |
No |
- |
Item count |
xPlayer.canCarryItem Exemplo
| if targetXPlayer.canCarryItem(itemName, itemCount) then
sourceXPlayer.removeInventoryItem(itemName, itemCount)
targetXPlayer.addInventoryItem (itemName, itemCount)
sourceXPlayer.showNotification(_U('gave_item', itemCount, sourceItem.label, targetXPlayer.name))
targetXPlayer.showNotification(_U('received_item', itemCount, sourceItem.label, sourceXPlayer.name))
else
sourceXPlayer.showNotification(_U('ex_inv_lim', targetXPlayer.name))
end
|