xPlayer.addInventoryItem¶
1 | xPlayer.addInventoryItem(item, count) |
This function adds an inventory item.
Arguments¶
Argument | Data Type | Optional | Default Value | Explanation |
---|---|---|---|---|
item | string | No | - | Item name |
count | number | No | - | Count of item to add |
Warning
This function will not check if the player weight limit exceeds. Recommended to use in comibation with xPlayer.canCarryItem(item, count)
xPlayer.addInventoryItem Exemplo¶
1 2 3 4 5 6 | if targetXPlayer.canCarryItem(itemName, itemCount) then sourceXPlayer.removeInventoryItem(itemName, itemCount) targetXPlayer.addInventoryItem (itemName, itemCount) else sourceXPlayer.showNotification('Target player could not hold all of that.') end |