ESX.Game.Teleport¶
1 | ESX.Game.Teleport(entity, coords, cb) |
This function teleports an entity.
Warning
This is an async function because it awaits collision to be loaded, there is an example below on how to properly utilize it.
Arguments¶
| Argument | Data Type | Optional | Default Value | Explanation |
|---|---|---|---|---|
| entity | string | No | - | The entity to teleport |
| coords | table&vector3 | No | - | The coords to be teleported to. Supports both vector3 and table types. If using a table type you can also specify heading to set the entity heading upon teleportation |
| cb | function | Yes | - | The returned function when the entity has been teleported |
ESX.Game.Teleport Exemplo¶
1 2 3 4 5 6 7 | local playerPed = PlayerPedId() ESX.Game.Teleport(playerPed, {x = 120.0, y = -200.0, z = 30.0, heading = 100.0}, function() print('this code is async!') end) print('this code is sync!') |