ESX.Game.Teleport¶
1 | ESX.Game.Teleport(entity, coords, cb) |
This function teleports an entity.
Warning
This is an async function because it awaits collision to be loaded, there is an example below on how to properly utilize it.
Arguments¶
Argument | Data Type | Optional | Default Value | Explanation |
---|---|---|---|---|
entity | string | No | - | The entity to teleport |
coords | table&vector3 | No | - | The coords to be teleported to. Supports both vector3 and table types. If using a table type you can also specify heading to set the entity heading upon teleportation |
cb | function | Yes | - | The returned function when the entity has been teleported |
ESX.Game.Teleport Exemplo¶
1 2 3 4 5 6 7 | local playerPed = PlayerPedId() ESX.Game.Teleport(playerPed, {x = 120.0, y = -200.0, z = 30.0, heading = 100.0}, function() print('this code is async!') end) print('this code is sync!') |