ESX.Game.GetVehicleInDirection.md¶
1 | ESX.Game.GetVehicleInDirection() |
This function gets the closest vehicle in the player's direction within 5 units, utilizes ray-casts.
ESX.Game.GetVehicleInDirection Exemplo¶
1 2 3 4 5 | local vehicle = ESX.Game.GetVehicleInDirection() if DoesEntityExist(vehicle) then ESX.ShowNotification('yep there is a vehicle here!') end |